Prototype footage has surfaced from a cancelled Superman game that was in production when plans for a Superman Returns sequel were still a thing. The developer shared a few videos showcasing their early prototype in action, which look impressive for an early concept.

The developer mentioned that “The game would’ve included ‘Aerial brawling, large urban environments, crashing through buildings, fast target engagement, knocking your foe into the next block, shockwaves from hits, impact grooves in the streets or building sides… all of it.’”

Furthermore, he also pointed out that they were going for an impactful combat system, inspired by the style and action of the animated shows and comics, with Justice League Unlimited serving as the benchmark.

The developer also added: “In addition to us just appreciating the visual aesthetic (and that is worked with the animated series style), the layers of motion at every elevation in the city created a city that felt alive no matter where you were – important in a game where much takes place in the air.”

It is a terrible shame that something like this never saw the light of day, as, despite the concerns raised by most comic-book fans regarding Superman’s strength, there are plenty of enemies that would easily go toe to toe with the son of Krypton.

We personally believe that someone should create a traditional single-player Superman game that lets players fulfil the fantasy of playing as the most powerful DC superhero. Let’s hope that despite Live-Service elements, both Gotham Knight and Suicide Squad will be decent.

We recommend that you check out the original Twitter thread where all this information was shared, as there is a lot of information present with a lot of concept art from the original exploration of the idea.

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